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The earliest projection of images was most likely done in primitive shadowgraphy dating back to prehistory.It evolved into more refined forms of shadow puppetry, mostly with flat jointed cut-out figures which are held between a source of light and a translucent screen.Shadow play and the magic lantern offered popular shows with projected images on a screen moving as the result of manipulation by hand and/or some minor mechanics.In 1833 the phenakistiscope introduced the stroboscopic principle of modern animation, and would also provide the basis for cinematography.

Because the drawings show only small changes from one image to the next, together they imply the movement of a single figure.One encircled sketch depicts Death raising his arm from his toes to his head, another shows him moving his right arm up and down from his elbow and yet another taking his skull off his neck and placing it back. Techniques to add motion to painted glass slides for the magic lantern were described since circa 1700.These usually involved parts (for instance limbs) painted on one or more extra pieces of glass moved by hand or small mechanisms across a stationary slide which showed the rest of the picture.There are several examples of early sequential images that may seem similar to series of animation drawings.Most of these examples would only allow an extremely low frame rate when they are animated, resulting in short and crude animations that are not very lifelike.

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